TY - GEN
T1 - A Capability Maturity Model for Benchmarking in Wargames
AU - Nasim, Mehwish
AU - Wilden, Adam J.
AU - Williams, Peter
AU - Legrand, Timothy
AU - Williams, Patricia A.H.
PY - 2024/6/27
Y1 - 2024/6/27
N2 - This research provides an analysis of maturity models, and insights from specific game studies such as unclassified non-kinetic games, supported by contributions from the wargaming community. By proposing a design framework inspired by capability maturity models used in software development, cyber security, and people management, this research introduces a new benchmark for evaluating wargames, in a reproducible and standardised fashion. This model facilitates the identification of strengths and areas for improvement, offering a structured path to higher maturity levels. It aims to enable wargame designers to assess and compare wargame components systematically, enhancing the ability to validate outcomes, predict gameplay effects, and support decision-making with greater confidence. Such advancements could significantly impact policies and improve disaster resilience, particularly within Defence strategy and capabilities, marking a significant advancement in the academic and practical enhancement of the wargaming field.
AB - This research provides an analysis of maturity models, and insights from specific game studies such as unclassified non-kinetic games, supported by contributions from the wargaming community. By proposing a design framework inspired by capability maturity models used in software development, cyber security, and people management, this research introduces a new benchmark for evaluating wargames, in a reproducible and standardised fashion. This model facilitates the identification of strengths and areas for improvement, offering a structured path to higher maturity levels. It aims to enable wargame designers to assess and compare wargame components systematically, enhancing the ability to validate outcomes, predict gameplay effects, and support decision-making with greater confidence. Such advancements could significantly impact policies and improve disaster resilience, particularly within Defence strategy and capabilities, marking a significant advancement in the academic and practical enhancement of the wargaming field.
KW - Benchmarking
KW - Maturity Mode
KW - Reproducibility
KW - Validation
KW - Wargaming
UR - https://www.scopus.com/pages/publications/105021464539
UR - https://papers.academic-conferences.org/index.php/eccws/information/authors
U2 - 10.34190/eccws.23.1.2511
DO - 10.34190/eccws.23.1.2511
M3 - Conference contribution
AN - SCOPUS:105021464539
SN - 9781917204064
T3 - European Conference on Information Warfare and Security, ECCWS
SP - 844
EP - 847
BT - Proceedings of the 23rd European Conference on Cyber Warfare and Security, ECCWS 2024
A2 - Lehto, Martti
PB - Curran Associates Inc
T2 - 23rd European Conference on Cyber Warfare and Security, ECCWS 2024
Y2 - 27 June 2024 through 28 June 2024
ER -