A case study of young children's use of ipad for digital storytelling for a study of self

Leigh Disney, Gretchen Geng

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

Young children gain an understanding of self via play. Visual representations of self via art in early childhood are often associated with children's drawing or painting; the current study reports on digital story telling, rarely used by children. Reasons vary, including the lack of user-friendly technologies and difficult analysis of young children's self-learning process and results. This study was innovative by involving a case study of a 7-year-old child's play with iPad and whether and how this child could reflect on self and present results by using visual artistic presentation other than traditional painting or drawings. This 4 week study found that the participating child could use apps, such as iPad app camera, to produce a digital story presenting her study of self. Although this study has its limitations, it does provide a new area for early childhood educators to explore and study further.

Original languageEnglish
Title of host publicationProceedings of the 25th International Conference on Computers in Education, ICCE 2017 - Main Conference Proceedings
EditorsAhmad Fauzi Mohd Ayub, Antonija Mitrovic, Jie-Chi Yang, Su Luan Wong, Wenli Chen
PublisherAsia-Pacific Society for Computers in Education
Pages614-619
Number of pages6
ISBN (Print)9789869401265
Publication statusPublished - 2017
Externally publishedYes
Event25th International Conference on Computers in Education, ICCE 2017 - Christchurch, New Zealand
Duration: 4 Dec 20178 Dec 2017
Conference number: 139620

Publication series

NameProceedings of the 25th International Conference on Computers in Education, ICCE 2017 - Main Conference Proceedings

Conference

Conference25th International Conference on Computers in Education, ICCE 2017
Country/TerritoryNew Zealand
CityChristchurch
Period4/12/178/12/17

Keywords

  • Digital story telling
  • Digital technology
  • Early childhood education
  • Visual artistic presentation

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