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A serious game to train patient safety outside the classroom: A pilot study of acceptability

  • Victoria K. Field
  • , Tom Gale
  • , Cor Kalkman
  • , Pamela Kato
  • , Catherine T. Ward

Research output: Contribution to journalArticlepeer-review

1 Citation (Scopus)

Abstract

Training in patient safety is imperative for front-line healthcare staff. Simulation is recommended but is faculty-intensive, reaches a limited number of candidates per session and delivery remains fragmented.

’Serious games,' defined as ’a mental contest played with a computer in accordance with specific rules, that uses entertainment to further training, education, health, public policy, and strategic communication objectives’,2 may have a niche role as a training resource.
Original languageEnglish
Pages (from-to)227-228
Number of pages2
JournalBMJ Simulation and Technology Enhanced Learning
Volume5
Issue number4
DOIs
Publication statusPublished - 19 Sept 2019
Externally publishedYes

Keywords

  • patient safety
  • pilot study
  • training
  • video games

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