Abstract
Background: A poor understanding of what are the symptoms of a heart attack is recognized as a major obstacle to timely medical treatment and it is associated with potentially preventable death and complications. Numerous studies have demonstrated that information technology plays an important role in improving patients’ knowledge and self-management ability.
Purpose: To develop and evaluate the acceptability of an avatar-based education application for teaching chest pain recognition and management, among people who are at risk of a heart attack
Methods: In phase one, a participatory action research method was used to develop the application. The development phase involved working with clinical experts, IT experts and consumers through two cycles of development and critical reflection. In phase 2, a pre and post design was used to assess the acceptability and effect of application on a sample of patients with acute coronary syndrome (ACS). Patients’ knowledge, attitude, belief and satisfaction were measured using the ACS Response Index.
Results: The avatar-based education application involves illustration, concepts and quizzes which were developed for teaching chest pain recognition and management, among people who are at risk of a heart attack. Consumers feedback focused on usability, ease of navigation and encourage both learning and enjoyment. The application was tested on ten patients (mean age 52.2±10.4 years) with acute coronary syndrome. A high level of user satisfaction (87.3%) was reported. The knowledge score of the ACS response index increased from 62.4 (±13.4%) to 78.1 (±9.3%), the belief scores increased by 25.7% (73.2±6.1% to 98.9±1.7%) and symptom recognition scores increased by 24.3 % (72.5±5.6% to 96.8±8.0%).
Conclusion: This study suggested that a multidisciplinary collaboration was effective in developing patient education intervention. The positive outcomes of this study will lead to a randomised trial to test the effectiveness of this intervention.
Purpose: To develop and evaluate the acceptability of an avatar-based education application for teaching chest pain recognition and management, among people who are at risk of a heart attack
Methods: In phase one, a participatory action research method was used to develop the application. The development phase involved working with clinical experts, IT experts and consumers through two cycles of development and critical reflection. In phase 2, a pre and post design was used to assess the acceptability and effect of application on a sample of patients with acute coronary syndrome (ACS). Patients’ knowledge, attitude, belief and satisfaction were measured using the ACS Response Index.
Results: The avatar-based education application involves illustration, concepts and quizzes which were developed for teaching chest pain recognition and management, among people who are at risk of a heart attack. Consumers feedback focused on usability, ease of navigation and encourage both learning and enjoyment. The application was tested on ten patients (mean age 52.2±10.4 years) with acute coronary syndrome. A high level of user satisfaction (87.3%) was reported. The knowledge score of the ACS response index increased from 62.4 (±13.4%) to 78.1 (±9.3%), the belief scores increased by 25.7% (73.2±6.1% to 98.9±1.7%) and symptom recognition scores increased by 24.3 % (72.5±5.6% to 96.8±8.0%).
Conclusion: This study suggested that a multidisciplinary collaboration was effective in developing patient education intervention. The positive outcomes of this study will lead to a randomised trial to test the effectiveness of this intervention.
Original language | English |
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Article number | 12172 |
Journal | Circulation |
Volume | 134 |
Issue number | Suppl_1 |
Publication status | Published - 11 Nov 2016 |
Event | American Heart Association's 2016 Scientific Sessions and Resuscitation Science Symposium - Duration: 11 Nov 2016 → … |
Keywords
- patient education
- chest pain recognition
- heart attack
- Information technology