An overview of the ludii general game system

Matthew Stephenson, Eric Piette, Dennis J.N.J. Soemers, Cameron Browne

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

The Digital Ludeme Project (DLP) aims to reconstruct and analyse over 1000 traditional strategy games using modern techniques. One of the key aspects of this project is the development of Ludii, a general game system that will be able to model and play the complete range of games required by this project. Such an undertaking will create a wide range of possibilities for new AI challenges. In this paper we describe many of the features of Ludii that can be used. This includes designing and modifying games using the Ludii game description language, creating agents capable of playing these games, and several advantages the system has over prior general game software.

Original languageEnglish
Title of host publicationIEEE Conference on Games 2019, CoG 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
Number of pages2
ISBN (Electronic)9781728118840
ISBN (Print)9781728118857
DOIs
Publication statusPublished - Aug 2019
Externally publishedYes
Event2019 IEEE Conference on Games, CoG 2019 - London, United Kingdom
Duration: 20 Aug 201923 Aug 2019

Publication series

NameIEEE Conference on Computatonal Intelligence and Games, CIG
Volume2019-August
ISSN (Print)2325-4270
ISSN (Electronic)2325-4289

Conference

Conference2019 IEEE Conference on Games, CoG 2019
Country/TerritoryUnited Kingdom
CityLondon
Period20/08/1923/08/19

Keywords

  • Artificial Intelligence
  • Board games
  • General Game Playing
  • Ludemes
  • Ludii

Fingerprint

Dive into the research topics of 'An overview of the ludii general game system'. Together they form a unique fingerprint.

Cite this