Skip to main navigation Skip to search Skip to main content

Designing for Mixed Reality Urban Exploration

  • Salvatore Andolina
  • , Yi-Ta Hsieh
  • , Denis Kalkofen
  • , Antti Nurminen
  • , Diogo Cabral
  • , Anna Spagnolli
  • , Luciano Gamberini
  • , Ann Morrison
  • , Dieter Schmalstieg
  • , Giulio Jacucci

Research output: Contribution to journalArticle

5 Citations (Scopus)
40 Downloads (Pure)

Abstract

This paper introduces a design framework for mixed reality urban exploration (MRUE), based on a concrete implementation in a historical city. The framework integrates different modalities, such as virtual reality (VR), augmented reality (AR), and haptics-audio interfaces, as well as advanced features such as personalized recommendations, social exploration, and itinerary management. It permits to address a number of concerns regarding information overload, safety, and quality of the experience, which are not sufficiently tackled in traditional non-integrated approaches. This study presents an integrated mobile platform built on top of this framework and reflects on the lessons learned.

Original languageEnglish
Pages (from-to)33-49
Number of pages17
JournalInteraction Design and Architecture(s)
Volume48
DOIs
Publication statusPublished - 2021
Externally publishedYes

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 11 - Sustainable Cities and Communities
    SDG 11 Sustainable Cities and Communities

Keywords

  • Augmented reality
  • cultural heritage
  • haptic guidance
  • mixed reality
  • urban exploration
  • virtual reality

Fingerprint

Dive into the research topics of 'Designing for Mixed Reality Urban Exploration'. Together they form a unique fingerprint.

Cite this