TY - JOUR
T1 - Do coping strategies moderate the relationship between escapism and negative gaming outcomes in World of Warcraft (MMORPG) players?
AU - Bowditch, Lorelle
AU - Chapman, Janine
AU - Naweed, Anjum
PY - 2018/9
Y1 - 2018/9
N2 - A link between escapist motivations for playing Massively Multiplayer Online Role-Playing Games (MMORPGs) and negative outcomes associated with play has been previously established. However, not all escapists experience the same level of negative gaming outcomes, and the underlying mechanisms have yet to be explored. The purpose of this study was to determine if individual differences in engaged and disengaged coping styles could explain differences in outcomes. Cross-sectional survey data from adult players of World of Warcraft (WoW) were collected (N = 217), using measures of negative gaming outcomes, escapism, and individual coping style. Primary analysis revealed that disengaged coping strategies were positively correlated with both escapist motivations and negative outcomes, and the engaged coping strategies of Problem Solving and Social Support were negatively correlated with negative gaming outcomes. The main analyses revealed that the relationship between escapist motivations for play and negative gaming outcomes was moderated by problem-focused coping strategies. This study offers novel insight into video game research, demonstrating that individual coping styles play a role in moderating the relationship between gaming motivation and the negative outcomes associated with video gaming.
AB - A link between escapist motivations for playing Massively Multiplayer Online Role-Playing Games (MMORPGs) and negative outcomes associated with play has been previously established. However, not all escapists experience the same level of negative gaming outcomes, and the underlying mechanisms have yet to be explored. The purpose of this study was to determine if individual differences in engaged and disengaged coping styles could explain differences in outcomes. Cross-sectional survey data from adult players of World of Warcraft (WoW) were collected (N = 217), using measures of negative gaming outcomes, escapism, and individual coping style. Primary analysis revealed that disengaged coping strategies were positively correlated with both escapist motivations and negative outcomes, and the engaged coping strategies of Problem Solving and Social Support were negatively correlated with negative gaming outcomes. The main analyses revealed that the relationship between escapist motivations for play and negative gaming outcomes was moderated by problem-focused coping strategies. This study offers novel insight into video game research, demonstrating that individual coping styles play a role in moderating the relationship between gaming motivation and the negative outcomes associated with video gaming.
KW - Coping
KW - Escapism
KW - Internet gaming disorder
KW - MMORPG
KW - Negative gaming outcomes
KW - Video games
UR - http://www.scopus.com/inward/record.url?scp=85047495930&partnerID=8YFLogxK
U2 - 10.1016/j.chb.2018.04.030
DO - 10.1016/j.chb.2018.04.030
M3 - Article
SN - 0747-5632
VL - 86
SP - 69
EP - 76
JO - Computers in Human Behavior
JF - Computers in Human Behavior
ER -