How Independent Game Development looked in 2002 (an interview with Julian Oliver and Kipper)

Melanie Swalwell

    Research output: Chapter in Book/Report/Conference proceedingChapter

    Original languageEnglish
    Title of host publicationVideogames and Art
    PublisherIntellect/University of Chicago Press
    Pages295-319
    Number of pages25
    Edition2nd
    ISBN (Print)9781841504193
    Publication statusPublished - 2013

    Cite this

    Swalwell, M. (2013). How Independent Game Development looked in 2002 (an interview with Julian Oliver and Kipper). In Videogames and Art (2nd ed., pp. 295-319). Intellect/University of Chicago Press.