Immersive medical virtual reality: still a novelty or already a necessity?

Tobias Loetscher, A M Barrett, Mark Billinghurst, Belinda Lange

Research output: Contribution to journalEditorial

7 Citations (Scopus)

Abstract

VR is a technology that allows users to interact with and experience a simulated environment.2 The technology typically involves the use of a headset or other device that displays a 3D computer-generated environment, as well as sounds and haptic feedback, and input devices to create a fully interactive immersive experience. The immersion establishes a sense of presence3 - a user's subjective feeling that they are actually present in the virtual environment. This subjective sense of presence is modulated by the employed technology4 and is enhanced by the use of head tracking and other technologies that allow the user to move around within the virtual environment. Medical VR applications take advantage of the technology's ability to elicit emotional responses, convey spatial information and provide a sense of presence in a simulated environment. Typically, the applications use engaging VR experiences while providing a safe and controlled environment for failsafe practice, learning, distraction, relaxing or treatment.

Original languageEnglish
Pages (from-to)499-501
Number of pages3
JournalJournal of Neurology, Neurosurgery and Psychiatry
Volume94
Issue number7
Early online date13 Apr 2023
DOIs
Publication statusPublished - Jul 2023

Keywords

  • health policy & practice
  • pain
  • psychiatry

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