TY - BOOK
T1 - Internet gaming disorder
T2 - Theory, assessment, treatment, and prevention
AU - King, Daniel L.
AU - Delfabbro, Paul H.
PY - 2019
Y1 - 2019
N2 - Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics of Internet gaming disorder and problematic gaming. This book provides mental health clinicians with hands-on assessment, prevention, and treatment techniques for clients with problematic gaming behaviors and Internet gaming disorder. It provides an overview of the existing research on epidemiology, risk and protective factors, and discusses the distinct cognitive features that distinguish gaming from gambling and other related activities and disorders. Clinicians will find interest in discussion of the latest developments in cognitive-behavioral approaches to gaming disorder as well as the best structure for clinical interviews. Included in clinical sections are details of the key indicators of harm and impairment associated with problem gaming and how these might present in clinical cases. Internet Gaming Disorder is strongly evidence-based, draws extensively upon the latest international research literature, and provides insights into the likely future developments in this emerging field both in terms of technological development and new research approaches.
AB - Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics of Internet gaming disorder and problematic gaming. This book provides mental health clinicians with hands-on assessment, prevention, and treatment techniques for clients with problematic gaming behaviors and Internet gaming disorder. It provides an overview of the existing research on epidemiology, risk and protective factors, and discusses the distinct cognitive features that distinguish gaming from gambling and other related activities and disorders. Clinicians will find interest in discussion of the latest developments in cognitive-behavioral approaches to gaming disorder as well as the best structure for clinical interviews. Included in clinical sections are details of the key indicators of harm and impairment associated with problem gaming and how these might present in clinical cases. Internet Gaming Disorder is strongly evidence-based, draws extensively upon the latest international research literature, and provides insights into the likely future developments in this emerging field both in terms of technological development and new research approaches.
KW - Gaming
KW - Internet Gaming Disorder
KW - DSM-5
UR - http://www.scopus.com/inward/record.url?scp=85058983407&partnerID=8YFLogxK
UR - http://purl.org/au-research/grants/ARC/DE170101198
U2 - 10.1016/C2016-0-04107-4
DO - 10.1016/C2016-0-04107-4
M3 - Book
AN - SCOPUS:85058983407
SN - 9780128129241
BT - Internet gaming disorder
PB - Elsevier Inc.
CY - London
ER -