Measuring Board Game Distance

Matthew Stephenson, Dennis J.N.J. Soemers, Éric Piette, Cameron Browne

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

This paper presents a general approach for measuring distances between board games within the Ludii general game system. These distances are calculated using a previously published set of general board game concepts, each of which represents a common game idea or shared property. Our results compare and contrast two different measures of distance, highlighting the subjective nature of such metrics and discussing the different ways that they can be interpreted.

Original languageEnglish
Title of host publicationComputers and Games - International Conference, CG 2022, Revised Selected Papers
EditorsCameron Browne, Akihiro Kishimoto, Jonathan Schaeffer
PublisherSpringer Science and Business Media Deutschland GmbH
Pages121-130
Number of pages10
ISBN (Electronic)978-3-031-34017-8
ISBN (Print)978-3-031-34016-1
DOIs
Publication statusPublished - 2023
Externally publishedYes
Event11th International Conference on Computers and Games, CG 2022 - Virtual, Online
Duration: 22 Nov 202224 Nov 2022

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13865 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference11th International Conference on Computers and Games, CG 2022
CityVirtual, Online
Period22/11/2224/11/22

Keywords

  • Board games
  • Concepts
  • Distance
  • Ludii

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