@inproceedings{b49d16402a57443185bd4e191d4cbed9,
title = "Measuring Board Game Distance",
abstract = "This paper presents a general approach for measuring distances between board games within the Ludii general game system. These distances are calculated using a previously published set of general board game concepts, each of which represents a common game idea or shared property. Our results compare and contrast two different measures of distance, highlighting the subjective nature of such metrics and discussing the different ways that they can be interpreted.",
keywords = "Board games, Concepts, Distance, Ludii",
author = "Matthew Stephenson and Soemers, {Dennis J.N.J.} and {\'E}ric Piette and Cameron Browne",
year = "2023",
doi = "10.1007/978-3-031-34017-8_11",
language = "English",
isbn = "978-3-031-34016-1",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Science and Business Media Deutschland GmbH",
pages = "121--130",
editor = "Cameron Browne and Akihiro Kishimoto and Jonathan Schaeffer",
booktitle = "Computers and Games - International Conference, CG 2022, Revised Selected Papers",
note = "11th International Conference on Computers and Games, CG 2022 ; Conference date: 22-11-2022 Through 24-11-2022",
}