Moving on from the Original Experience: Games history, preservation, and presentation

Melanie Swalwell

    Research output: Contribution to conferencePaperpeer-review

    15 Citations (Scopus)

    Abstract

    The art historical notion of 'the original' continues to inflect games history and game preservation work. This paper notes the persistence of this concept particularly in the game lover's invocation of 'the original experience'. The paper first traces the game lover's notions of history and preservation, recognizing their commitment to games, before noting that the appeal to original experience is problematic for more critical historical and scholarly perspectives. It suggests that there is a need to liberate critical thought from this paradigm and ask different questions, such as how exhibitions of 1980s games and gaming culture might be assembled for future audiences with no memory of this period. The model proposed by net art preservationist, Anne Laforet, of the Archaeological Museum offers a way for thinking about such exhibits of game history and visitors' encounters with these, whilst moving beyond the notion that games must play exactly as they once did.

    Original languageEnglish
    Publication statusPublished - 1 Jan 2013
    Event6th Digital Games Research Association Conference -
    Duration: 26 Sept 2013 → …

    Conference

    Conference6th Digital Games Research Association Conference
    Period26/09/13 → …

    Keywords

    • 1980s
    • Archaeology
    • Exhibition
    • Fans
    • Game history
    • Game lover
    • Game preservation
    • Museums
    • Nostalgia
    • Original experience
    • The original

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