TY - JOUR
T1 - Safer esports for players, spectators, and bettors
T2 - Issues, challenges, and policy recommendations
AU - Czakó, Andrea
AU - Király, Orsolya
AU - Koncz, Patrik
AU - Yu, Shu M
AU - Mangat, Harshdeep S
AU - Glynn, Judith A
AU - Romero, Pedro
AU - Griffiths, Mark D
AU - Rumpf, Hans-Jürgen
AU - Demetrovics, Zsolt
PY - 2023/3
Y1 - 2023/3
N2 - The present paper provides an overview of the possible risks, harms, and challenges that might arise with the development of the esports field and pose a threat to professional esports players, spectators, bettors and videogame players, including underage players. These include physical and mental health issues, gambling and gambling-like elements associated with videogames and esports, the challenges arising from pursuing a career in esports, the unique difficulties women face, and a need for supporting professional esports players. It briefly discusses possible responses and suggestions regarding how to address and mitigate these negative consequences. It emphasizes the need for cooperation and collaboration between various stakeholders: researchers, policymakers, regulators, the gaming industry, esports organizations, healthcare and treatment providers, educational institutes and the need for further evidence-based information.
AB - The present paper provides an overview of the possible risks, harms, and challenges that might arise with the development of the esports field and pose a threat to professional esports players, spectators, bettors and videogame players, including underage players. These include physical and mental health issues, gambling and gambling-like elements associated with videogames and esports, the challenges arising from pursuing a career in esports, the unique difficulties women face, and a need for supporting professional esports players. It briefly discusses possible responses and suggestions regarding how to address and mitigate these negative consequences. It emphasizes the need for cooperation and collaboration between various stakeholders: researchers, policymakers, regulators, the gaming industry, esports organizations, healthcare and treatment providers, educational institutes and the need for further evidence-based information.
KW - betting
KW - esport
KW - gambling
KW - policy
KW - problematic gaming
KW - videogame playing
UR - http://www.scopus.com/inward/record.url?scp=85151574054&partnerID=8YFLogxK
U2 - 10.1556/2006.2023.00012
DO - 10.1556/2006.2023.00012
M3 - Review article
C2 - 36961739
AN - SCOPUS:85151574054
SN - 2063-5303
VL - 12
SP - 1
EP - 8
JO - Journal of Behavioral Addictions
JF - Journal of Behavioral Addictions
IS - 1
ER -