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Screening, assessment and management of gaming disorder: recent evidence and future directions

    Research output: Contribution to journal › Comment/debate

    4 Citations (Scopus)

    Abstract

    Video gaming is a thriving billion-dollar industry and among the most popular leisure and entertainment activities in the world. The mass appeal of digital games as a consumer product can be attributed to their low cost and convenience, few restrictions or barriers to entry, and seamless integration with most digital devices and platforms in the modern technological landscape. Psychologically, games are desirable because they provide excitement, relaxation, amusement, a sense of achievement, and an escape from reality. Games also provide opportunities for socializing and cultural participation (e.g., esports), which can further support and normalize gaming as a dominant routine and lifestyle choice.
    Original languageEnglish
    Pages (from-to)268-269
    Number of pages2
    JournalWorld Psychiatry
    Volume24
    Issue number2
    DOIs
    Publication statusPublished - Jun 2025

    Keywords

    • gaming disorder
    • Video gaming
    • physical health
    • mental health
    • Psychology

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