Second Wave Digital Theatre: A Guidebook

Research output: Other contributionpeer-review

Abstract

This GitBook is both an archive of a point in theatrical history and, ideally, a living resource document that changes with digital theatre's evolution. Though digital media and tools have been integrated into theatrical and live performance stage spaces for decades, the pandemic added new perspectives and techniques which, in turn, have led to significant dramaturgical questions. ‘One key finding of both our quantitative and qualitative research was that one of the most important (and often overlooked) variables in digital success is quality’ writes Richard Misek in 2024. I hope this GitBook, as a guidebook, supports the increased quality of digital productions post-pandemic by helping digital artists, theatre makers, and those curious about the intersection of digital tools and performing arts find methods, praxis, dramaturgy, and plain practical tools to begin creating intentional, considered, high-quality shows – without ‘high-quality’ relying on glitz and glamour, special effects, or even expensive software. It shouldn’t.
Original languageEnglish
TypeResearch project
Media of outputOnline
Publication statusPublished - 2025

Keywords

  • theatre
  • digital theatre
  • online digital productions
  • COVID 19
  • post pandemic

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