Abstract
This paper will outline the key educational design features of a particular computer
game, Idiomatico, that teaches idioms. The paper aims to give insight into some of the reasoning behind the features chosen for the game, and how this is intended to
improve the learning experience.
game, Idiomatico, that teaches idioms. The paper aims to give insight into some of the reasoning behind the features chosen for the game, and how this is intended to
improve the learning experience.
Original language | English |
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Number of pages | 7 |
Publication status | Published - 2016 |
Event | The IAFOR International Conference on Technology in the Classroom - Duration: 8 Jan 2016 → … |
Conference
Conference | The IAFOR International Conference on Technology in the Classroom |
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Period | 8/01/16 → … |
Keywords
- Education
- Computer Game
- Idioms