Abstract
This is a pilot study aimed at examining students’ learning performance and perceived motivation between a gamified flipped classroom and a non-gamified flipped classroom instructional model, based on the Self-Determination Theory (SDT). This study employed a mixed-method research approach, using three formative assessments or a post-test only design to examine students’ learning achievement. Questionnaires and personal interviews were employed to support the data collection process in terms of students’ perceived motivation. Fifty-six students were the respondents involved in a non-randomized experiment with a control group design. The results reveal that assessment 1 showed no significant difference between the two groups of the gamified flipped and non-gamified flipped classroom instruction (t = 1.68, p.474), while assessment 2 and 3 were significantly different (t = 5.54, p =.007).
Original language | English |
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Pages (from-to) | 75-88 |
Number of pages | 14 |
Journal | COMPUTERS & EDUCATION |
Volume | 126 |
Early online date | 4 Jul 2018 |
DOIs | |
Publication status | Published - Nov 2018 |
Externally published | Yes |
Keywords
- Flipped classroom
- Gamification
- Gamified flipped classroom
- Learning performance
- Perceived motivation
- Self-determination theory
- Motivation
- Surveys
- Data collection process
- Flipped classrooms
- Motivation and engagements
- Qualitative interviews
- Randomized experiments
- Self-determination theories
- Students