Objective: A ‘serious game’ is the industry term for a game where the primary purpose of the game is not pure entertainment, such as games for health. The aim of this project was to design a novel, interactive, engaging, and accessible serious gaming system for children with cerebral palsy (CP) who have a known tactile sensory impairment in their hands, for the purposes of providing tactile sensory training via controlled and integrated afferent haptic feedback to their hands.
|Publication status||Published - 2014|
|Event||7th Biennial Scientific Conference of the Australasian Academy of Cerebral Palsy and Developmental Medicine (AusACPDM) - |
Duration: 11 Mar 2014 → …
|Conference||7th Biennial Scientific Conference of the Australasian Academy of Cerebral Palsy and Developmental Medicine (AusACPDM)|
|Period||11/03/14 → …|
- cerebral palsy