The Megamycete at the End of the World: Resident Evil: Village and Gothic Ecophobia

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Abstract

The newest game in the Resident Evil franchise, Village, reimagines fungal ecology as monstrous with a sentient fungus partnered with a determined mother at the game’s centre; but unfortunately, rather than exposing critical fault lines in our cultural engagement with the nonhuman world, the game sinks to new depths of ecophobia and reverts to a fallacy of solving complex ecological problems with hypermasculine violence.
Original languageEnglish
Pages (from-to)240-243
Number of pages4
JournalGothic Nature
Issue numberIV
Publication statusPublished - May 2023

Keywords

  • Resident Evil
  • Gothic Ecophobia

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