The psychological study of video game players: Methodological challenges and practical advice

Daniel King, Paul Delfabbro, Mark Griffiths

Research output: Contribution to journalArticlepeer-review

21 Citations (Scopus)

Abstract

Video game playing has received increased academic interest over the last few decades, particularly with regard to the psychological understanding of addiction. Based on the many studies carried out by the authors, this paper summarises some of the methodological challenges which may arise when studying video game players, including obstacles associated with various aspects of the research population, the knowledge and attributes of the researcher, as well as external factors often out of the researcher's control. This paper is based on the experience of conducting empirical studies of varying methodologies, including group interview, experiment and survey methods. Practical advice is also suggested, to assist researchers in building effective relationships between the research discipline and the gaming industry and community, as well as conducting their research in the most ethical, flexible, and efficient manner possible.

Original languageEnglish
Pages (from-to)555-562
Number of pages8
JournalInternational Journal of Mental Health and Addiction
Volume7
Issue number4
DOIs
Publication statusPublished - 1 Nov 2009
Externally publishedYes

Keywords

  • Methodological challenges
  • Problem video game play

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