Towards Eye-Perspective Rendering for Optical See-Through Head-Mounted Displays

Gerlinde Emsenhuber, Michael Domhardt, Tobias Langlotz, Denis Kalkofen, Markus Tatzgern

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The optical see-through (OST) head-mounted display (HMD) is a typical platform for Augmented Reality (AR) and allows users to experience virtual augmentations in a wearable form factor. Utilizing information of the real-world background, visualization algorithms adapt the layout and representation of content to improve legibility. Typically, this background information is captured via built-in HMD cameras. However, HMD camera views of the real-world scene are distinctively different to the user's view through the OST display. In this work, we propose eye-perspective rendering (EPR) as a solution to synthesize high fidelity renderings of the user's view for mobile OST HMD to enable adaptation algorithms to utilize visual information as seen from the perspective of the user to improve placement, rendering and, thus, legibility of content.

Original languageEnglish
Title of host publicationProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages640-641
Number of pages2
ISBN (Electronic)9781665484022
DOIs
Publication statusPublished - Mar 2022
Externally publishedYes
Event2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022 - Virtual, Online, New Zealand
Duration: 12 Mar 202216 Mar 2022

Publication series

NameProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022

Conference

Conference2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
Country/TerritoryNew Zealand
CityVirtual, Online
Period12/03/2216/03/22

Keywords

  • optical see-through (OST)
  • Head mounted display (HMD)
  • Augmented reality (AR)
  • virtual augmentations
  • EPR

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