User-avatar bond as diagnostic indicator for gaming disorder: A word on the side of caution Commentary on: Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study using machine learning (Stavropoulos et al., 2023)

Alexandre Infanti, Alessandro Giardina, Josip Razum, Daniel L. King, Stephanie Baggio, Jeffrey G. Snodgrass, Matthew Vowels, Adriano Schimmenti, Orsolya Király, Hans Juergen Rumpf, Claus Vögele, Joël Billieux

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Abstract

In their study, Stavropoulos et al. (2023) capitalized on supervised machine learning and a longitudinal design and reported that the User-Avatar Bond could be accurately employed to detect Gaming Disorder (GD) risk in a community sample of gamers. The authors suggested that the User-Avatar Bond is a "digital phenotype"that could be used as a diagnostic indicator for GD risk. In this commentary, our objectives are twofold: (1) to underscore the conceptual challenges of employing User-Avatar Bond for conceptualizing and diagnosing GD risk, and (2) to expound upon what we perceive as a misguided application of supervised machine learning techniques by the authors from a methodological standpoint.

Original languageEnglish
Pages (from-to)885-893
Number of pages9
JournalJournal of Behavioral Addictions
Volume13
Issue number4
Early online date22 Nov 2024
DOIs
Publication statusPublished - Dec 2024

Keywords

  • classification
  • diagnosis
  • gaming disorder
  • machine learning
  • user-avatar bond

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