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Welcome to the Cave

  • Antigone Savage (Performer)
  • , Steve Brady (Performer)
  • , L. Nicol Cabe (Producer)
  • , Shianna (Ripley) Metzger (Designer)
  • , Peng Peng (Developer)
  • , Sam Kelly (Designer)
  • , Alistair Macvicar (Developer)
  • , Ruiqing Hu (Developer)
  • , Amrit Kaur Bhathal (Developer)
  • , Cameron Mackness (Other)
  • , Jason Bevan (Other)
  • , Robin Gregory (Composer)
  • , Lauren Woolbright (Designer)
  • , Matthew Stephenson (Developer)

Research output: Non-textual formFilm, Digital Media or Visual Output

Abstract

In this theatrical performance designed for the Void, participants will immerse themselves in Plato’s Allegory of the Cave. Invited to attend a wellness retreat held in a cave, they will play games and do activities guided by the actors with the goal of unplugging and becoming more mindful and self-aware. But all is not as it seems. Through interactions with one another, two in-person actors, and three AI characters, they will collaboratively solve puzzles and ultimately escape the Cave.
• What strategies for character design are best for creating believable, compelling characters for player-audiences?
• How does AI character design impact play?
• How might we use Stanislavsky’s method to craft character sheets that keep our AIs in-character, despite prompts that normally derail AI?
• How can we craft a Director AI to govern behaviour of character AIs?
• What techniques must we employ in a pipeline of programming to animation to create smooth dialogue between audiences and characters in a live show?
Original languageEnglish
PublisherAdelaide Fringe Festival
Size1 Hour
Publication statusPublished - 2025
EventAdelaide Fringe 2025 - Flinders University, Adelaide, Australia
Duration: 21 Feb 202523 Mar 2025
https://adelaidefringe.com.au/fringetix/welcome-to-the-cave-af2025

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being
  2. SDG 4 - Quality Education
    SDG 4 Quality Education
  3. SDG 5 - Gender Equality
    SDG 5 Gender Equality
  4. SDG 10 - Reduced Inequalities
    SDG 10 Reduced Inequalities

Keywords

  • Fringe Festival
  • game
  • Escape room
  • digital theatre
  • Void
  • AI and games
  • character-driven

NTRO Type of Output

  • Minor

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